Comments & Conclusion: The study issue was discussed, and a few pieces of evidence were used to back it up. Video games are undeniably popular among students, particularly college students. Thus, determining the real relationship between video games and academic achievement is critical, as it will have an impact on their future. In conclusion, the research's goal and context are clearly presented.
Evidence: Previous study has shown that playing instructional video games improves math, health, and mechanical engineering skills. Playing violent video games increases visuospatial cognition, according to another study. Playing video games might even be seen as a sign of a balanced and healthy lifestyle. According to one research, voluntary, organised activities such as video gaming keep young people engaged and challenged.
Main Idea 2:Negative effects of video gaming on students
Evidence: Video game use has been linked to a slew of issues, including increased depression, alcohol intake, behavioural issues, and decreased academic attainment. Indeed, video gaming has been proven to increase symptoms of ADHD and inattention in teenagers who play for more than one hour each day.