Recommendations: If a clear and rational means of detecting if a person is a gaming addict is identified, the research on this area will increase. Another suggestion is to discover a better approach to calculate the average F because not all students attend the same number of courses, which will have an impact on the average F because some students have taken more topics or classes.
Comments & Conclusion: Apart from the difficulties to identify pupils who are gaming addicts, this study has supplied a wealth of information and unique insights on the subject. It has shifted people's perspectives on video games and how they effect a student's capacity to succeed academically. Nonetheless, this study has added fresh data and insights to future studies on this subject. This article contributed to the discovery of the genuine link between academic achievement and video games.