Design Technology and Graphics


Teaching and Learning Strategies



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Teaching and Learning Strategies


Refer to page 19.

The purpose of this unit is to offer the opportunity for the student to undertake as much individual and self-directed study as possible. It would be appropriate that after three standard units of study, a student will be able to put into practice previous learning experiences. It also gives the student an opportunity to study a particular area of interest within the graphic design course.


Assessment Task Types


Refer to page 19.

Student Capabilities





Evidence could be in:

Student Capabilities

Goals

Content

Teaching & Learning

Assessment

creative and critical thinkers









enterprising problem-solvers









skilled and empathetic communicators









informed and ethical decision-makers










environmentally and culturally aware citizens










confident and capable users of technologies









independent and self-managing learners









collaborative team members











Resources


Refer to page 28.


3D Animation and Motion Graphics Value: 1.0

3D Animation and Motion Graphics a Value: 0.5

3D Animation and Motion Graphics b Value: 0.5

This unit focuses on the application of 3D Animation into Graphic Design and/or visual communication.


Prerequisites


Nil.

Duplication of Content Rules


Refer to page 13.

Specific Unit Goals


This unit should enable students to:

A Course

T Course

M Course

generate a design solution to a design brief which requires the moving or animated elements

analyse, evaluate and generate a design solution to a design brief which requires the moving or animated elements

apply a basic design process to satisfy a solution to a design brief

apply the design process to motion graphics based design brief

apply the principles of graphic design to produce animated content with strong aesthetic value

apply the design process to motion graphics based design brief

create basic 3 dimensional forms

create, analyse and edit 3 dimensional forms

create basic 3 dimensional forms

present motion graphics design solution using appropriate method; i.e., digital video file, web-based, etc

present motion graphics design solution using appropriate method; i.e., digital video file, web-based, etc




construct basic 3 dimensional electronic animations

construct and incorporate 3 dimensional effects into animations




select and apply basic materials to 3 dimensional forms

select and apply complex materials to 3 dimensional forms




apply 3D modelling techniques

apply D modelling techniques

apply basic 3D modelling techniques

describe modelling techniques

evaluate modelling techniques

use of basic modelling techniques

describe an animated sequence

evaluate an animated sequence

identify key features of an animated sequence

apply basic rendering techniques for animation output

apply a range of rendering techniques for animation output





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