Introduction to Warpspawn Games


ALPHABET PIRATES INTRODUCTION



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ALPHABET PIRATES

INTRODUCTION


Educational spelling kids board dice and card game.

For 3 or more players. Pirate Theme.


VICTORY


The first player to get 25 Ducats (Coins) is the winner.

Coins are earned by making words with letter cards.


DECKS & HANDS


There are 3 Shared decks:

1. Vowel Deck (letter cards)

2. Consonant Deck (letter cards)

3. Fortune Deck

The decks are kept separate and have their own discard piles.

Players will have a hand of letter cards from both the Vowel & Consonant decks.

Maximum hand size is 7 card. Discard excess cards.

THE VOWEL DECK


This deck has 5 cards:

A, E, I, O, U


There are 5 copies of each card.

Total 25 cards.


THE CONSONANT DECK


Common Cards:

B, C, D, F, G, H, J, K, L, M, N, P, R, S, T


Rare Cards:

Q, V, W, X, Y, Z


There are 2 copies of each common card.

There is only one copy of each rare card.

Total 36 cards.

FORTUNE DECK


The card list is at the end of the rules.

Fortune cards are always played immediately and then discarded.

They never go into your hand.

THE BOARD


The board is a square track.

Each side has 9 spaces.

Total of 32 spaces

1. Pirates Cove (Starting Space: Right Bottom Corner)

2. Sargasso sea

3. Town


4. Caribbean Sea

5. Skull & Crossbones

6. Atlantic Ocean

7. Merchant Ship

8. North Sea

9. Man O’ War (Left Bottom Corner)

10. Mediterranean Sea

11. Town


12. Black Sea

13. Skull & Crossbones

14. Red Sea

15. Merchant Ship

16. Arabian Sea

17. Buried Treasure (Left Top Corner)

18. Indian Ocean

19. Town


20. South China Sea

21. Skull & Crossbones

22. Sea of Japan

23. Merchant Ship

24. Bering Sea

25. Treasure Ship (Right Top Corner)

26. Arctic Ocean

27. Town


28. Pacific Ocean

29. Skull & Crossbones

30. Southern Ocean

31. Merchant ship

32. The Equator

BOARD NOTES


If you land on a Town, draw the top card from the Consonant deck and put it in your hand.

If you land on a Merchant Ship, draw the top card from the Vowel deck and put it in your hand.

If you land on a Skull & Crossbones draw the top card from the Fortune deck.

If you land on the Treasure Ship, draw the top card from both the consonant and

The Vowel deck and put them in your hand.

If you land on the Man O’ War bury one card.

If you land on the Buried Treasure space, put any cards there into your hand.

Sea, Oceans, and the Equator are “Safe” spaces where nothing happens.

Every time you pass the Pirates cove, draw the top card from either the consonant or

The Vowel deck and put it in your hand.


BURYING CARDS


When a Fortune card tells you to bury a card or you land on the Man O’ War, you must take one

Vowel or Consonant card from your hand, and put it the Buried Treasure space.


BITS & PIECES


Six sided dice are needed.

Use coins to represent “Ducats”.

Each player has a “Ship”. Use tokens or pawns to represent ships.

SETUP


Shuffle each of the 3 decks.

Each player’s Ship starts on the Start space.

Each player draws 1 consonant and 1 vowel.

Roll high to see who goes first. (Players take turns)

Start with 1 consonant and 1 vowel on the Buried Treasure space.

MOVEMENT


On your turn roll 1 die and move your ship clockwise the indicated number of spaces.

If you land on an opponent, you may steal 1 random card from his hand.


MAKING WORDS


Use the letter cards to make words & gain Ducats (coins).

A 3 letter word is worth 1 Ducat.

A 4 letter word is worth 2 Ducats.

A 5 letter word is worth 3 Ducats and so on.

Discard the used letter cards and keep the Ducats.

THE FORTUNE DECK


Card Name: Effect:

Storm Skip next turn

Trade Winds Move Again

Doldrums Skip next turn

Off Course Skip next turn

English Warship Bury 1 Card

Pirates Map Go to Buried Treasure

Pillage & Plunder Gain 2 Consonant cards

Monty Haul Go to Treasure Ship

Sea Robbers Steal 1 random card from Opponent

Typhoon Skip next turn

Hideout Go to Pirates Cove

Run Aground Skip next turn

Shipwreck Skip next turn

Scurvy Discard 1 random card

Albatross Move Again

Spanish Armada Bury 1 Card

French Fleet Bury 1 Card

A Pirates Life for Me Everyone Sings

Rum, Wine, & Grog Everyone Drinks

Sail the 7 Seas Go to any Sea Space

Hurricane Skip next turn

Sextant & Compass Move Again

Latitude & Longitude Move Again


ALIEN SKIRMISH

INTRODUCTION


Board & card game for 2 players.

Choose your side:

Aliens, Predators, Humans

DISCLAIMER


Aliens is a copyrighted/trademarked property.

This is just a fan site.


VICTORY


Destroy your opponents Leader.

THE MAP


Use an 8x8 chessboard.

UNITS


Use action figures, chits, or miniatures to represent Units.

MARINE UNIT LIST


Unit Name # Hits Notes

Hero 1 2 Leader

Android 1 3

Marines 4 2

Civilians 4 1

ALIEN UNIT LIST


Unit Name # Hits Notes

Queen 1 3 Leader

Brood Warriors 5 2

Face Huggers 4 1


PREDATOR UNIT LIST


Unit Name # Hits Notes

Commander 1 3 Leader

Hunters 7 2

SETUP


Each player places his Units on his back two rows.

Units may not stack

Flip a coin to see who goes first.



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