Race Size Speed Mnvr Hits Notes
Human 1 10
Elf 1 8 +1 on Tohit rolls; +1 spell
Dwarf 1 12 Hand Weapons +1 damage, Magic Resistance +1
Gnome ½ 8
Halfling ½ 6
Goblin ½ 7
Kobold ½ 5
Orc 1 10
Lizardman 1 12 Armor +1
Zombie 1 12 Regenerate 1 Hit point per turn
Ogre 2 20 Armor +1, Initiative -1
Giant 3 30 Armor +2, Initiative -2
Hawkman 1 6 5 9
Succubi 1 6 5 11
Sprite ½ 7 5 4 +1 spell
Demon 2 6 5 17 Armor +1
Gargoyle 2 4 5 16 Armor +3
Djinn 2 7 5 19 +3 Spells
Golem 2 25 Armor +3, Initiative -2
Simian 1 12 Hand Weapons +1 damage and +1 range
Catman 1 7 Dodge +1, Initiative +1
Beastman 1 12
Forsyth 2 15 4 armed humanoids
Octopoids 1 8 +2 spells
Siren 1 6 Mesmerize attack
Naga 2 14 Sting attack
Imp ½ 7 5 3 +1 spell
Mantis Man 2 13 Armor +1, Initiative +1, Claw Attack
Gremlins 1/4 2 Cannot use hand weapons
Size = 1 flyers are normal size.
Size = ½ flyers are small size. Hand Weapons do -1 damage and get -1 range.
Size = 2 flyers are normal size. Hand Weapons do +1 damage and get +1 range.
Size = 3 flyers are normal size. Hand Weapons do +2 damage and get +2 range.
Each rider can hold/carry a fair number of hand weapons/ items.
A reasonable number of extra hand weapons can be stored on the mount.
Riders may carry shields: Negate an attack that hits the rider on a roll of 1-2 on 1D6.
Riders may wear helmets: Armor +1 and Initiative -1.
Leather Armor: Armor = 1, Chain Mail: Armor = 2, Plate Armor = 3
RIDER CLASS LIST
Class Notes
Knight Fighter, Plate Armor, Hits +2D6
Warrior Fighter, Chain Armor, Hits +2D6, Initiative +1
Rogue Hits +1D6, Dodge +2, Tohit +1, Initiative +1
Soldier Hits +1D6, Fighter, Chain Armor, Dodge +1
Wizard Spells +2D6, Magic Resistance +1
Cleric Spells +1D6, Chain Armor, Hits +1D6
Barbarian Fighter, Hits +3D6, Magic Resistance +1
Amazon Fighter, Hits +1D6, Dodge +1, Initiative +1
Archer Hits +1D6, Tohit +2
For Fighters hand Weapons do +1 damage.
RIDER EXPERIENCE TABLE
1 Hits +1D6
2 +1 damage with hand weapons
3 Initiative +1
4 Tohit +1
5 +1 Spell
6 Magic Resistance +1
7 Dodge +1
8 Mount gets +1 Speed
9 Mount gets +1 Maneuverability
10 Tough: Armor +1
Roll 1D10 on this table to beef up riders and make them extra heroic.
1 Hits +1D10
2 Magic Resistance +1
3 Capacity +1
4 Speed +1
5 Maneuverability +1
6 Armor +1
Roll 1D6 on this table for meaner mounts.
WEAPON LIST
Name Range Tohit ROF Dam Ammo Type Notes
Acid Sprayer 4 +2 1 1 6 M Acid
Gasser 3 +2 1 0 4 M Gas
Stink Bomb 3B - 1 0 1 B Gas
Poison Dart 5 -2 1 0 6 H Poison
Cast Net 3 - 1 0 1 H Net
Weighted Net 1 +2 1 0 1 B Net
Lasso 4 - ½ 0 U H2 Net
Mechanical Claw 2 - 1 0 U M Grab
Incendiary Bomb 1B - 1 4 1 B Fire
Hand Grenade 4 - 1 2 U H
Horn of Blasting 5 +2 1/2 1 U H/M Stun
Flame Thrower 5 +2 1 2 4 M Fire
Fire Ball Gun 8 +2 1/3 3 U M2 Fire
Lightning Globe Caster 7 +1 1/2 2 U M2 Stun
Freeze Ray 6 +2 1 1 7 M Freeze
Rocket 20 -1 1 9 1 M
Trebuchet 19 -2 ¼ 6 4 M3
Scorpion 10 - ½ 3 8 M
Ballistae 13 - 1/3 4 6 M2
Short Bow 8 - 1 1 20 H2
Long Bow 10 - 1 2 16 H2
Great Bow 12 - 1 3 12 H2
Arquebus 6 - ½ 2 9 H2
Catapult 15 -1 1/3 5 6 H2
Bombard 17 -1 ¼ 7 5 M3
Swivel Gun 10 - ½ 3 15 M
Javelin 1/7 - 1 2 U/3 H
Dagger A/3 - 1 1 U/1 H
Harpoon Gun 10 - 1/2 3 5 M Grab
Trident 1 - 1 2 U H
Throwing Disk 5 - 1/2 1 R H
Thunder Hammer A/5 - 1/2 2 U/R H
Boomerang 5 - 1/2 1 R H
Vortex Gun 12 +2 1/3 1D6 5 M2
Blunderbuss 4 +1 1/2 1 6 H2
Sniper Rifle 15 +1 ½ 2 9 H2
Musket 8 -1 1 1 12 H2
Hand Axe A/5 - 1 2 U/2 H
Gatling Gun 9 - 3 2 12 M2
Star Caster 7 - 3 1 15 M
Pelter 6 - 4 1 32 M2
Needler 5 - 3 0 21 M Poison
Crossbow Repeater 8 - 2 2 20 M
Pellet Gun 7 - 2 1 14 M
Dart Gun 6 - 1 2 10 M Poison
Blow Gun 4 -1 ½ 0 7 H2 Poison
Goo Gun 5 +1 ½ 0 5 M Web
Bag of Scorpions 2 - 1 0 1 H Poison
Web Shooter 4 +1 ½ 0 6 M Web
Net Gun 6 +2 ½ 0 5 M Net
Ball and Chain 1 - 1 2 U H
Lance 2 - 1 3 U H
Pike 3 - 1 3 U H2
Spear 2/6 - 1 2 U/1 H
Halberd 2 - 1 3 U H2
Sling 6 -1 ½ 1 9 H
Sling Staff 8 -1 ½ 2 8 H2
Bubble Projector 4 +1 1 0 6 M Bubbles
Grappling Hook 5 - ½ 1 1 H2 Grab
Inferno Bomb 1B - 1 8 1 B Fire
Boiling Oil 1B +2 1/9 2 1 M Fire
Circular Saw 1 - 1 3 U M
Chain Saw 1 - 1 2 U M
Blunt Ram A +1 A 2 U M
Piercing Ram A +1 1 3 U M Grab
Banshee in a Bottle 3 +4 1 1 U H2 Stun
Shot Put 3 - 1 1 6 H
Steam Cannon 14 - 1/6 6 5 M3
Organ Gun 9 +2 ¼ 2 5 M
Tessla Coil 11 -1 1/3 3 U M Stun
Smoke Generator 1 - 1 S 20 M Smoke
Whip 2 - 1 1 U H
Cat-o-nine-tails 1 +1 1 2 U H
Bola 5 - ½ 1 2 H Net
Rocket Spear 13 -1 1/2 4 3 M
Horseshoes 4 - 1 1 4 H
Spore Caster 3 - 1 0 5 M Spores
Balloon Mines 1 - 1 1 8 B
Parachute Bombs 1 - 1 1 12 B
Spit in the Eye 2 -2 ½ 0 U - Stun
Molotov Cocktail 3 - 1/2 2 3 H2 Fire
Flintlock Handgun 5 - 1 2 7 H
Crossbow Pistol 4 - 1 1 9 H
Sword (short HTH weapons) A - 1 2 U H
Onager 14 -1 ½ 1 14 M
Jettison 4 +1 ¼ 3 1 M
Drill 1 - 1 2 U M
ROF = Rate of Fire.
Ranges are in inches.
If range is indicated by x/x the first value is hand-to-hand, the second is thrown.
B = The weapon is a bomb.
U = Unlimited Ammo
H = Hand weapon (1 handed)
H2 = Hand weapon (2 handed)
M = Mounted weapon. Size =1
M2 = Mounted weapon. Size =2
M3 = Mounted weapon. Size =3
R = Returns to Thrower
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